Title: Assistant Professor – Computer Science
The Department of Computer Science at the University of Arkansas at Little Rock (UA Little Rock) seeks an outstanding applicant for a tenure-track faculty position in Computer Science at the Assistant Professor rank. Stronger candidates at higher ranks may be considered. Salaries commensurate with the rank of the position and qualifications will be offered. This position is governed by state and federal laws, and agency/institution policy.
Successful candidates must have a strong commitment to high quality research and teaching at undergraduate and graduate levels, as well as service.
- Develop curriculum and new modes of instruction;
- Teach effectively in classroom and lab settings;
- Establish and sustain independent and interdisciplinary research;
- Produce scholarly publications in leading scientific journals;
- Present at major conferences;
- Work with major funding agencies;
- Secure external funding;
- Supervise undergraduate and graduate students;
- Participate in and contribute to major professional societies;
- Participate in shared faculty governance;
- Contribute through research, teaching, and service to the diversity and excellence of the learning experience in order to train the next generation of computer scientists;
- Perform other duties as needed.
While other specializations will be considered, preference will be given to applicants with experience in the following areas:
- Game Development: Applicants with strengths in various aspects of game development such as computer graphics, game design, game programming, animation, visualization, simulation, virtual reality, augmented reality, or mobile applications are encouraged to apply;
- Computer Systems: Applicants with strengths in various aspects of computer systems such as cybersecurity, systems architecture, operating systems, networking, or cloud/high performance computing are encouraged to apply;
- Virtual reality: Applicants with strengths in various aspects of virtual and augmented reality application design, development, and evaluation such as software engineering, interactive computer graphics, human-computer interaction, collaborative systems, or immersive systems are encouraged to apply.
A Ph.D. in Computer Science or related discipline; evidence of strong research potential; good communication skills, and a commitment to teaching at the undergraduate and graduate levels.
More information: https://www.nsf.gov/pubs/2018/nsf18513/nsf18513.htm
An MRI proposal may request up to $4 million for either acquisition or development of a research instrument. Beginning with the FY 2018 competition, each performing organization may submit in revised “Tracks” as defined below, with no more than two submissions in Track 1 and no more than one submission in Track 2.
- Track 1: Track 1 MRI proposals are those that request funds from NSF greater than or equal to $100,0001 and less than $1,000,000.
- Track 2: Track 2 MRI proposals are those that request funds from NSF greater than or equal to $1,000,000 up to and including $4,000,000.
Submission Window Dates: January 29, 2018 – February 05, 2018 or January 01, 2019 – January 22, 2019
OU Libraries is hosting a Software Carpentry Workshop on November 20-21, 2017.
This event is open to those outside of OU.
Software Carpentry is a two-day workshop designed to teach beginning computing skills and best practices to faculty, staff, and students.
This workshop will give participants the skills to get more done with less pain by introducing participants to foundational concepts of computing including how to work from the command line (BASH), get started learning a programming language (R), and use version control with Git and GitHub. Please see the course website for a more detailed description of what will be covered.
This workshop is geared towards beginners and no prior experience is necessary. For intermediate and advanced coders, OU Libraries offers regular office hours with specialists. Stop by the Digital Scholarship Lab on Thursdays from 1 p.m. to 3 p.m. or the Innovation Hub on Fridays from 10 a.m. to 12 p.m. with any questions. Intermediate and advanced learners are invited to participate in workshops as helpers in order to learn more about the Software and Data Carpentry program and its pedagogy.
Please contact Mark Laufersweiler (laufers at ou.edu) or Sarah Clayton (sarah.clayton at ou.edu) if you have any questions.
When: 10:00 – 3:00 Saturday, April 21, 2018
The University of Tulsa will host the Third Annual Oklahoma High Performance Computing Competition on April 21, 2018.
Other schools are welcome to attend this event.
This year they have expanded the programming track to include two programs:
(1) finding the determinant, and
(2) the traveling salesperson problem.
Teams may compete in one or both programming tracks.
See the attached flyer for more information, including who to contact with any questions.