WORKSHOP: Software Carpentry, Nov 15-16, University of Kansas, Lawrence

November 8, 2016

FREE/REFUNDABLE FREE/REFUNDABLE FREE/REFUNDABLE (a refundable $40 deposit required to register)

Are repetitive computing tasks eating up your research time? Help is available! Register today for an upcoming Software
Carpentry workshop!

Software Carpentry Workshop
November 15-16 2016, 9:00am-4:00pm Central Time
University of Kansas, KU Libraries
Price Computing Center Auditorium
1001 Sunnyside Ave., Lawrence KS
Instructors: Mark Laufersweiler and Paul Johnson
Contacts: Jamene Brooks Kieffer,
Mark Laufersweiler,

Software Carpentry Workshop will be held in the Price Computing Center Auditorium at the University of Kansas in Lawrence, KS.

The Software Carpentry Workshop is November 15-16 from 9:00am-4:30pm.

A $40 deposit is required to register and will be refunded upon attendance of the workshop.

Register here:

Mark Laufersweiler
Research Data Specialist, University of Oklahoma
Certified Software Carpentry Instructor

Paul Johnson
Director, KU Center for Research Methods & Data Analysis Professor, Political Science

This workshop, aimed at faculty, staff and students across disciplines, will use a mixture of intensive hands-on activities to explore Unix Shell, version control with Git, and programming with Python.

Attendees will learn processes for effective research reproducibility and obtain practical skills to participate in modern research projects where scripting and coding are considered prerequisites.

Attendees will be required to bring a laptop and are encouraged to register with a friend or colleague.

Explore details about the workshop content and schedule and register to attend online.

Sponsored by KU Libraries with additional support from the Center for Research Methods & Data Analysis, KU Information Technology, the Department of Geography & Atmospheric Science and the Center for Research Computing.

Software Carpentry is a volunteer organization whose goal is to make scientists more productive, and their work more reliable,by teaching them basic computing skills.
Founded in 1998, it runs short, intensive workshops that cover program design, version control, testing, and task automation.
Computing is now an integral part of every aspect of science, but most scientists are never taught how to build, use, validate, and share software well.
As a result, many spend hours or days doing things that could be done well in just a few minutes.
Our goal is to change that so that scientists can spend less time wrestling with software and more time doing useful research.